Возникли вопросы? Пишите на почту:
bbc.val@ukr.net
Моб. 066 695-34-37
Viber. 096 539-65-51

I Love The Idea Of Esports, But It’s Hard To Watch

Hearthstone has issues with its esports scene as well; mainly in that it seems unable to settle on the format for qualifying its players for competitions or to select the best format for its annual championships. This is understandable when a game releases – but it’s been five years now since launch. Since then, we have seen players qualifying through Blizzard sanctioned tournaments, then needing to qualify in four distinct seasons, and now there’s an overhaul of the previous tour system to a three-tiered sys

Most of your gold will go towards scooping up heroes you plan on upgrading down the road. If you can swing it, having upgraded heroes in the early rounds is a great way to win and give yourself an early e

It took years for any manner of reconciliation to occur. Even then, it was purely done for business reasons, resulting in all teams playing in the Proleague as the main space for competition. This merging into one space over-saturating the player market: since there were many more teams vying for the top spots and sponsorship, large numbers of popular players retired and many fans lost interest as their favorites left the sc

For instance, winning nine rounds in a row will give you three gold and if you successfully beat the creep rounds you get to pick the item that you want instead of relying on the gods of RNG to save you. Losses aren’t the end of the world, but winning is how you, you know,

Some good starting heroes are Axe, Tiny, and Tusk. Axe belongs to the Brawny faction which means HP bonuses and the Warrior faction which grants increased armor. Tusk is a Warrior as well and also belongs to Savage which grants increased attack damage. Tiny is also a Warrior and belongs to Primordials which have a chance of disarming opponents. Find a good starter tank that feeds into later synergies and you’re good to

Learning to play a new game is always exciting, but not all learning curves are created equal. Dota 2 is currently the largest esports game in the world with the most tournament prize money, and for good rea

If players can build this up to 50 it generates five gold coins which is the maximum payout. So a solid strategy is to build the stores up to 50, maintain that amount, and then spend any additional amount. Then in the last round go crazy in the stores with your 50 g

At its core, the game is based on the League of Legends universe, and players can expect see familiar characters and Kassadin abilities. The basics, like mana, units, and spells will look familiar to anyone who plays a game like Magic: The Gathering or Hearthstone , but from there it’s a whole new world to expl

How you choose to construct a deck is in your hands entirely. However, in the earliest stages of beta, a simple tempo-oriented zoo deck will be one of the strongest options simply because players are learning what exactly is going on, and zoo ensures that there is always a focus on having and maintaining board control in the early and mid game. For the unfamiliar with the concept of zoo, check out Trump’s video below. It is four years old, but the concept remains unchanged in virtually all C

Speaking of gold, the best way to accumulate a pile of glittering coins is to rely on interest. For example, when a player has 10 gold they generate 10% interest at the beginning of the round, meaning one gold coin will be rewarded after the ro

So what happened? The same thing that’s happened with almost every big innovation in gaming: it arrived, it peaked, it got iterated to death, and then it finally died. Or it’s at least in the process of dy

In the beginning of the game it’s tempting to refresh the hero shop if you’re not finding heroes that you like. Gold is going to be a scarce commodity in this game and refreshing the shop costs two gold. It’s better to have back up strategies if you aren’t finding the heroes you want in the beginning rather than spend the needed g

To no one’s surprise, the long-awaited release of Starcraft II launched with esports as an integral part of Blizzard’s marketing strategy, and yet, it never reached those same peaks as its predeces

There are a lot of different items in this game with varying tiers of power. The only way to get these items is to beat the creep rounds that pop up between matches. If you win you choose the item you want if you lose you are given a random i

For instance, coverage of a battle royale is going to be drastically more complex than a game like Mortal Kombat and completely different than MOBA coverage. Asking one entity to develop the infrastructure to cover all games is quite a reach. This leaves developers in charge of covering their own events and lets them dictate how they set up tournaments, pay athletes, and cover the events. Could there ever really be a unified esports community under this system? Probably not. This means a lack of regulation, consistency, and viewership will always be an industry-wide conc

Залишити відповідь